Sunday, November 15, 2015

Gondor Campaign - Turns 1 & 2: The Battle of South Ithilien

This post covers the first two turns of our Gondor Campaign.  The campaign starts where Faramir meets Frodo in Ithilien and decides to set him free so along with Sam and Gollum they can attempt to infiltrate into Mordor to destroy the One Ring.  Meanwhile Sauron's forces are gathering, but first must secure the crossings of the Anduin at Cair Andros and Osgiliath.  The Evil forces have moved out of Mordor and are moving towards Gondor.

Turn 1

The Good side gets priority for the first turn.  Faramir, learning that Sauron's forces are on the move decides to leave South Ithilien with the Rangers of Ithilien and move back into Osgiliath to reinforce the garrison there.  He also calls for the Rangers of Gondor in North Ithilien to pull back to Osgiliath as well.  The Dark Marshal moves out his garrison from Minas Morgul and divides his forces into North and South Ithilien, leaving Shagrat's Tower Guard in Cirith Ungol.  In Barad Dur, the Shadow Lord moves his forces into Dagorlad as a host of Easterlings move out of South Rhun and into the Ash Mountains

Turn 2

Evil wins priority for Turn 2 and decides to wait for more forces to arrive before attempting to take Osgiliath.  The Shadow Lord moves into North Ithilien poised to take Cair Andros or maybe help the forces from Minas Morgul assault Osgiliath.  But seeing that The Dark Marshal has split his forces, Faramir decides to launch a pre-emptive strike, hoping to take as many orc formations as possible and possibly kill the Dark Marshal.

Here are the forces in South Ithilien:

Evil; 1,160 points

The Dark Marshal
4 x Co Mordor Orc Warband w/shields; Captain, Banner, Orc Drummer
4 x Co Mordor Orc Warband w/shields; Captain, Banner Bearer, Taskmasker
4 x Co Mordor Orc Warband w/two-handed weapons; Captain, Banner Bearer
4 x Co Mordor Orc Warband w/two-handed weapons; Captain, Banner Bearer
1 x Siege Bow Battery
1 x Siege Bow Battery
Good: 1,045 points
2 x Guards of the Fountain Court; Captain
2 x Rangers of Ithilien w/Madril & Damrod
4 x Co Minas Tirith Warriors w/Captain & Banner Bearer
4 x Co Minas Tirith Warriors w/Captain & Banner Bearer
2 x Co Minas Archers
2 x Co Minas Archers
2 x Co Osgiliath Veterans

Evil set up first since they are the defender.  The forces of Mordor decided to hold back hiding behind wood and difficult terrain, but putting the two siege ballistae up on a hill to rain down shots from the high ground.  On the first turn, the Gondor shooting attacks were unable to reach the orc formations and the Dark Marshal as a Winged Nazgul was able to fly back and forth casting magic. 

On the second turn, Faramir decided to move out of the defensive terrain they were in and get close enough to the evil force to be in range of shooting attacks.  The plan failed as the two siege ballistae on the hilltop were able to fire 48" out and pummel the formations of Minas Tirith warriors.  The Winged Nazgul conducted swooping attacks over the formations in the open and since he had Spirit Grasp was successful against the Courage 3 of the Minas Tirith Warriors.

The Rangers of Ithilein attempted to get into a position to shoot at the Winged Nazgul but after successive swooping attacks, could not get their target within their 24" range.  The two formations of Minas Tirith Warriors were able to charge at two of the orc formations, but the Winged Nazgul was already behind them and charged into their rear.  One brave captain of Minas Tirth attempted a Heroic Duel against Gothmog, but with his Master of Battle special rule, also called a Heroic Duel and after a roll off was able to call his first, killing the captain and much of the formation along with him.

Boromir retreated to the formation of Guard of the Fountain Court, but they were caught in a swoop attack by the Winged Nazgul and then the following turn were charged their rear leaving half of the of the last company remaining, forcing them to flee the field along with Faramir due to Hope is Lost!

The Good forces were down to 30% original strength by the end of turn 6, making the battle an Evil victory.  The remaining Gondor forces retreated back into Osgiliath having suffered terrible loses.  Evil won prioty for Turn 3 and have the opportunity to follow up on their victory. 

1 comment:

  1. Good stuff :) nice to see some other ppl playing war of the ring, i like the gondor army, well painted and battle themed